Backtrack
[!] InferentialBacktrack / StalePositionReach — the cheat delays victim packets ~80-150ms to hit the victim at an older (closer) position. Weak, corroborating only.
What it detects
Backtrack / StalePositionReach — the cheat delays victim packets ~80-150ms to hit the victim at an older (closer) position. Weak, corroborating only.
False-positive guards
- Attacker-in-vehicle exempt
- Current position must be out of reach (in-reach -> not backtrack, early return)
- Pose-aware victim hitbox
- Chunk-unloaded-safe (uses only server-rebroadcast pos)
- High setbackVL (10) so it rarely alerts on its own