RotationTracking

[!] Inferential
Silent-aim / AimAssist detector — the cheat silently rotates to face a target; the player's look consistently points at one nearby entity's body center.
id: rotationTracking  ·  class: RotationTrackingCheck  ·  group: Rotation

What it detects

Silent-aim / AimAssist detector — the cheat silently rotates to face a target; the player's look consistently points at one nearby entity's body center.

Observer signature

Each tick finds the nearest other player within 6 blocks, computes expected yaw/pitch from eye to target center, marks a 'match' if broadcast yaw/pitch land within tolerance. Flags when match rate > threshold (0.92) over a rolling window with >=60 samples. Pose-aware target center (0.75 sneaking, 0.9 standing).

False-positive guards

  • Vehicle exempt
  • Combat-window gate (tick - lastAttackTick > 60 returns)
  • Other-in-vehicle skip
  • horiz < 0.3 pushes false
  • Distance floor: tighter +/-3deg/+/-4deg inside 2 blocks vs +/-8deg/+/-10deg outside

Configuration

Defaults (editable in-game via the YACL config screen or /ius config):

FieldDefault
enabledtrue
setbackVL5.0
decay0.05
threshold0.92
window60
min samples60
combat window60 ticks

Source

src/main/kotlin/dev/iustitia/checks/movement/RotationTrackingCheck.kt  ↗