NoFall
[X] DefinitiveNoFall detector — accumulates downward distance while airborne, flags when a player lands from a damaging fall (fallAccum > threshold 8.0) without a hurt signal. Also catches ground-spoof-over-air and Verus stair-step.
What it detects
NoFall detector — accumulates downward distance while airborne, flags when a player lands from a damaging fall (fallAccum > threshold 8.0) without a hurt signal. Also catches ground-spoof-over-air and Verus stair-step.
False-positive guards
- Vehicle/gliding exempt
- Teleport exempt (tick - lastTeleportTick < 5)
- Soft-land exemption (WATER/SLIME_BLOCK/HAY_BLOCK/COBWEB)
- Hurt signal resets fallAccum and exempts the next landing
- Chunk not loaded -> skip