NoKnockback
[!] InferentialAnti-knockback / Velocity — cancels or scales the ~0.4 horizontal KB a sprint-hit applies so the victim barely moves. Nemesis VelocityA/B proxy.
What it detects
Anti-knockback / Velocity — cancels or scales the ~0.4 horizontal KB a sprint-hit applies so the victim barely moves. Nemesis VelocityA/B proxy.
False-positive guards
- Gated on attacker-sprinting (only sprint-KB is strong enough)
- Victim-in-vehicle/gliding/riptide exempt
- Recent-teleport exempt (tick - lastTeleportTick < 5)
- Server-lag exempt (tick - lastServerLagTick <= 4 or lastLagBurstTick <= 2)
- KB-dampening surface at feet exempt (liquid/cobweb/soul sand/honey)
- Wall in KB direction exempt (multi-band sweep)