Scaffold
[X] DefinitiveScaffold / BridgeAssist detector — two paths share one VL pool: (1) rotation-snap godbridge (snaps pitch to ~78deg and yaw to cardinal while airborne over air, sustained >=8 ticks), and (2) LegitScaffold sneak-tap bridge (taps sneak 1-2 ticks at crouch-end with a swing timed to crouch-end, looking down holding a block).
What it detects
Scaffold / BridgeAssist detector — two paths share one VL pool: (1) rotation-snap godbridge (snaps pitch to ~78deg and yaw to cardinal while airborne over air, sustained >=8 ticks), and (2) LegitScaffold sneak-tap bridge (taps sneak 1-2 ticks at crouch-end with a swing timed to crouch-end, looking down holding a block).
False-positive guards
- Vehicle/gliding/swimming exempt
- Teleport exempt (tick - lastTeleportTick < 10)
- Chunk not loaded -> bail (fail-negative) for the airborne gate
- LegitScaffold block reads try-catch wrapped (fail-open)
- Optional strict gates (legitScaffoldStrictGates, default off): motion >=0.03, last 3 crouch-ends within 40 ticks, last 5 crouches all <=2