RotationSnapBack
[!] InferentialSnap-back KillAura tell — the attacker yaw snaps to the victim on the attack tick, then snaps back to the pre-attack travel bearing within 1-3 ticks.
What it detects
Snap-back KillAura tell — the attacker yaw snaps to the victim on the attack tick, then snaps back to the pre-attack travel bearing within 1-3 ticks.
False-positive guards
- Requires correlation with a damage event (AttackEvent)
- dx^2+dz^2 < 0.09 skip
- Only flags return-to-travel (not a target-switch to another opponent)
- Prime expires after 3 ticks